/* Halloway reminders — the Grand Room invitation card ("the house can call").
 *
 * Shell-only, native-only surface: reminders.js injects the card into the
 * hall when the player has never been asked. The Settings switch reuses the
 * audio-toggle classes from shell.css, so this file styles the card alone.
 */

.reminders-invite {
  position: fixed;
  left: 50%;
  bottom: calc(1rem + env(safe-area-inset-bottom, 0px));
  transform: translate(-50%, 0.75rem);
  width: min(26rem, calc(100vw - 2rem));
  padding: 1rem 1.1rem;
  background: var(--card);
  border: 1px solid var(--border);
  border-radius: 0.9rem;
  box-shadow: 0 1.2rem 2.5rem rgba(0, 0, 0, 0.55);
  opacity: 0;
  pointer-events: none;
  transition: opacity 0.4s ease, transform 0.4s ease;
  z-index: 60;
}

.reminders-invite.is-shown {
  opacity: 1;
  pointer-events: auto;
  transform: translate(-50%, 0);
}

.reminders-invite-line {
  margin: 0 0 0.8rem;
  color: var(--fg-secondary);
  font-size: 0.95rem;
  line-height: 1.5;
}

.reminders-invite-actions {
  display: flex;
  gap: 0.6rem;
}

.reminders-invite-actions .btn-primary,
.reminders-invite-actions .btn-secondary {
  min-height: 2.5rem;
  flex: 1;
}

@media (prefers-reduced-motion: reduce) {
  .reminders-invite {
    transition: none;
    transform: translate(-50%, 0);
  }
}
